Mute Ray: Deals a small amount of HP and SP damage and inflicts Silence on one party member.Megidolaon: Inflicts Severe Almighty damage to entire party.Magarudyne: Inflicts Heavy Wind damage to entire party.Garudyne: Inflicts Heavy Wind damage to one party member. Maziodyne: Inflicts Heavy Electric damage to entire party.Ziodyne: Inflicts Heavy Electric damage to one party member.Mabufudyne: Inflicts Heavy Ice damage to entire party.Bufudyne: Inflict Heavy Ice damage to one party member.Maragidyne: Inflicts Heavy Fire damage to entire party. Agidyne: Inflicts Heavy Fire damage to one party member.Attack: Basic Physical damage to one party member.Brave Blade: Deals Severe Physical damage to one party member.Finish it off before it can do so.Īfter the battle, open up the chest in the back to get the Leader Card. This will use up all of Domination Machine's HP to cast a Heavy Almighty Damage spell. If you don't finish it off quick enough, it may use Last Resort when it's HP is low. If a teammate is still at a low level, have them guard before the strike is used. Your party should be at a pretty high level by now, so the strike shouldn't cause too much damage. It will use a basic Power Charge – Herculean Strike combo to power up and attack the entire party. Herculean Strike: Medium Physical damage on the entire partyĭominating Machine is a rather simple boss fight.Power Charge: Doubles the damage of the next Physical attack.Last Resort: Uses all HP to cast Heavy Almighty Damage.Take it to B4F and unlock the previously locked door to find Dominating Machine. Search the chests on this floor until you find a Research Card. When you reach B6F, you should find another locked door that needs an ID. Since you don't have a key, continue on to B5F. You should come across a locked door on B4F. The first boss battle will take a little navigating to find. Not a plot breaking spoiler, but it’s a good surprise and if you want to get an early peek here you go.Below is a list of enemies you may encounter within the Secret Lab, arranged by the floor you will encounter them upon from the lowest floor to highest. There is one really awesome dungeon in Persona 4 too, but it’s a minor spoiler. Sometimes I spent hours leveling up character traits and other times I spent hours inside dungeons. Using this strategy I found myself playing Shin Megami Tensei: Persona 4 in alternating chunks of dungeon exploring and Social Link building. Unfortunately, this trick only works for the main character, but if you use him to exploit weak points you can conserve time which is better spent working on Social Links than visiting the same dungeon. Once you have this all you need to do is go to an easy dungeon and guard until your SP is recovered. If a persona has this skill you recover a set amount of SP each turn. You could pay the fox to stay in the TV world longer or you can take advantage of the Invigorate ability. A friendly, but greedy fox can heal you inside the TV world if you handover a large sum of money. If you intelligently and economically use SP you can keep exploiting weak points which makes fights a breeze. Beating dungeons in one afternoon comes down to SP management. The catch is your HP/SP isn’t automatically restored when you warp out of dungeons. Get closer to her and she can do a follow up attack and recover other characters suffering from status ailments when you knock an enemy down.Īllies don’t get tired anymore and this means you can theoretically clear an entire dungeon in one unit of Persona time. At the beginning of the game when you make friends with Chie she already gains a skill to sometimes take a mortal blow for you. Another reason why fights seem easier is allies get extra abilities when you strengthen Social Links. You don’t have to hope the AI is going to make an intelligent move anymore, you get to pick one. Since I could control all of the characters in battle I found fights in Shin Megami Tensei: Persona 4 easier than Persona 3. To make things fair your characters also get up and attack if they are in “down” status too. If you want to keep enemies on the ground you have to hit them with their weakness twice which makes them dizzy. Also, if you knockdown an enemy they get back up and attack on their next turn. You have to experiment with different spells to see what works. However, in Persona 4 you can’t see your enemy’s weakness with the analysis command by default. It’s turn based and you’re still rewarded with an all out attack that often kills all of the enemies if you can knock them down by exploiting their weaknesses. Persona 4 uses the one more battle system from Persona 3.
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